Snímání pohybu obličeje založené na analýze napětí svalů
Muscle Tension Analysis Based Facial Motion Capture
Typ dokumentu
diplomová prácemaster thesis
Autor
Mramornov Andrey Stanislavovich
Vedoucí práce
Berka Roman
Oponent práce
Čech Jan
Studijní obor
Počítačové vidění a digitální obrazStudijní program
Otevřená informatikaInstituce přidělující hodnost
katedra kybernetikyPráva
A university thesis is a work protected by the Copyright Act. Extracts, copies and transcripts of the thesis are allowed for personal use only and at one?s own expense. The use of thesis should be in compliance with the Copyright Act http://www.mkcr.cz/assets/autorske-pravo/01-3982006.pdf and the citation ethics http://www.cvut.cz/sites/default/files/content/d1dc93cd-5894-4521-b799-c7e715d3c59e/cs/20160901-metodicky-pokyn-c-12009-o-dodrzovani-etickych-principu-pri-priprave-vysokoskolskych.pdfVysokoškolská závěrečná práce je dílo chráněné autorským zákonem. Je možné pořizovat z něj na své náklady a pro svoji osobní potřebu výpisy, opisy a rozmnoženiny. Jeho využití musí být v souladu s autorským zákonem http://www.mkcr.cz/assets/autorske-pravo/01-3982006.pdf a citační etikou http://www.cvut.cz/sites/default/files/content/d1dc93cd-5894-4521-b799-c7e715d3c59e/cs/20160901-metodicky-pokyn-c-12009-o-dodrzovani-etickych-principu-pri-priprave-vysokoskolskych.pdf
Metadata
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The paper presents description of muscle model for animation used to do motion capture worked out as a master thesis project. The model allows one to animate virtual character by small number of parameters, and capture procedure makes possible animation based on performance. Thesis starts with brief introduction, followed by historical overview and background information. The theoretical description of model and performance tracking procedure comprise core of the paper, consequently supported by implementation details and experiments. The paper ends with conclusion highlighting possible future direction of improvements for the model. The paper presents description of muscle model for animation used to do motion capture worked out as a master thesis project. The model allows one to animate virtual character by small number of parameters, and capture procedure makes possible animation based on performance. Thesis starts with brief introduction, followed by historical overview and background information. The theoretical description of model and performance tracking procedure comprise core of the paper, consequently supported by implementation details and experiments. The paper ends with conclusion highlighting possible future direction of improvements for the model.
Kolekce
- Diplomové práce - 13133 [495]