/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
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 */

/** \file blender/freestyle/intern/view_map/ViewMapTesselator.cpp
 *  \ingroup freestyle
 *  \brief Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.
 *  \author Stephane Grabli
 *  \date 26/03/2002
 */

#include "ViewMapTesselator.h"

namespace Freestyle {

NodeGroup *ViewMapTesselator::Tesselate(ViewMap *iViewMap)
{
	if (0 == iViewMap->ViewEdges().size())
		return NULL;

	const vector<ViewEdge*>& viewedges = iViewMap->ViewEdges();
	return Tesselate(viewedges.begin(), viewedges.end());
}

NodeGroup *ViewMapTesselator::Tesselate(WShape *)
{
	return NULL;
}

} /* namespace Freestyle */
