# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# ##### END GPL LICENSE BLOCK #####

# <pep8 compliant>

import bpy
import os
import re
from mathutils import Vector, Matrix, Euler, Color, geometry
from math import pi, radians

import bmesh
from .. import dxfgrabber
from . import convert, is_, groupsort
from .line_merger import line_merger
from ..transverse_mercator import TransverseMercator


try:
    from pyproj import Proj, transform as proj_transform
    PYPROJ = True
except:
    PYPROJ = False

BY_LAYER = 0
BY_DXFTYPE = 1
SEPARATED = 2
LINKED_OBJECTS = 3
GROUP_INSTANCES = 4


def transform(p1, p2, c1, c2, c3):
    if PYPROJ:
        if type(p1) is Proj and type(p2) is Proj:
            if p1.srs != p2.srs:
                return proj_transform(p1, p2, c1, c2, c3)
            else:
                return (c1, c2, c3)
        elif type(p2) is TransverseMercator:
            wgs84 = Proj(init="EPSG:4326")
            if p1.srs != wgs84.srs:
                t2, t1, t3 = proj_transform(p1, wgs84, c1, c2, c3)
            else:
                t1, t2, t3 = c2, c1, c3  # mind c2, c1 inversion
            tm1, tm2 = p2.fromGeographic(t1, t2)
            return (tm1, tm2, t3)
    else:
        if p1.spherical:
            t1, t2 = p2.fromGeographic(c2, c1)  # mind c2, c1 inversion
            return (t1, t2, c3)
        else:
            return (c1, c2, c3)


def float_len(f):
    s = str(f)
    if 'e' in s:
        return int(s[3:5])
    else:
        return len(s[2:])


class Indicator:
    spherical = False
    euclidean = False

    def __init__(self, i):
        if i.upper() == "SPHERICAL":
            self.spherical = True
        elif i.upper() == "EUCLIDEAN":
            self.euclidean = True
        else:
            raise AttributeError("Indication must be 'spherical' or 'euclidean'. Given: " + str(i))


class Do:
    __slots__ = (
        "dwg", "combination", "known_blocks", "import_text", "import_light", "export_acis", "merge_lines",
        "do_bounding_boxes", "acis_files", "errors", "block_representation", "recenter", "did_group_instance",
        "objects_before", "pDXF", "pScene", "thickness_and_width", "but_group_by_att", "current_scene",
        "dxf_unit_scale",
    )

    def __init__(self, dxf_filename, c=BY_LAYER, import_text=True, import_light=True, export_acis=True,
                 merge_lines=True, do_bbox=True, block_rep=LINKED_OBJECTS, recenter=False, pDXF=None, pScene=None,
                 thicknessWidth=True, but_group_by_att=True, dxf_unit_scale=1.0):
        self.dwg = dxfgrabber.readfile(dxf_filename, {"assure_3d_coords": True})
        self.combination = c
        self.known_blocks = {}
        self.import_text = import_text
        self.import_light = import_light
        self.export_acis = export_acis
        self.merge_lines = merge_lines
        self.do_bounding_boxes = do_bbox
        self.acis_files = []
        self.errors = set([])
        self.block_representation = block_rep
        self.recenter = recenter
        self.did_group_instance = False
        self.objects_before = []
        self.pDXF = pDXF
        self.pScene = pScene
        self.thickness_and_width = thicknessWidth
        self.but_group_by_att = but_group_by_att
        self.current_scene = None
        self.dxf_unit_scale = dxf_unit_scale

    def proj(self, co):
        """
        :param co: coordinate
        :return: transformed coordinate if self.pScene is defined
        """
        if self.pScene is not None and self.pDXF is not None:
            u = self.dxf_unit_scale
            if len(co) == 3:
                c1, c2, c3 = co
            else:
                c1, c2 = co
                c3 = 0
            if u != 1.0:
                c1 *= u
                c2 *= u
                c3 *= u

            # add
            add = Vector((0, 0, 0))
            if "latitude" in self.current_scene and "longitude" in self.current_scene:
                if PYPROJ and type(self.pScene) not in (TransverseMercator, Indicator):
                    wgs84 = Proj(init="EPSG:4326")
                    cscn_lat = self.current_scene.get('latitude', 0)
                    cscn_lon = self.current_scene.get('longitude', 0)
                    cscn_alt = self.current_scene.get('altitude', 0)
                    add = Vector(transform(wgs84, self.pScene, cscn_lat, cscn_lon, cscn_alt))

            # projection
            newco = Vector(transform(self.pDXF, self.pScene, c1, c2, c3))
            newco = newco - add
            if any((c == float("inf") or c == float("-inf") for c in newco)):
                self.errors.add("Projection results in +/- infinity coordinates.")
            return newco
        else:
            u = self.dxf_unit_scale
            if u != 1:
                if len(co) == 3:
                    c1, c2, c3 = co
                else:
                    c1, c2 = co
                    c3 = 0
                c1 *= u
                c2 *= u
                c3 *= u
                return Vector((c1, c2, c3))
            else:
                return Vector((co[0], co[1], co[2] if len(co) == 3 else 0))

    def georeference(self, scene, center):
        if "latitude" not in scene and "longitude" not in scene:
            if type(self.pScene) is TransverseMercator:
                scene['latitude'] = self.pScene.lat
                scene['longitude'] = self.pScene.lon
                scene['altitude'] = 0
            elif type(self.pScene) is not None:
                wgs84 = Proj(init="EPSG:4326")
                latlon = transform(self.pScene, wgs84, center[0], center[1], center[2])
                scene['latitude'] = latlon[0]
                scene['longitude'] = latlon[1]
                scene['altitude'] = latlon[2]

    """ GEOMETRY DXF TYPES TO BLENDER CURVES FILTERS"""
    # type(self, dxf entity, blender curve data)

    def _cubic_bezier_closed(self, ptuple, curve):
        count = (len(ptuple)-1)/3
        points = [ptuple[-2]]
        ptuples = ptuple[:-2]
        points += [p for p in ptuples]

        spl = curve.splines.new('BEZIER')
        spl.use_cyclic_u = True
        b = spl.bezier_points
        b.add(count - 1)
        for i, j in enumerate(range(1, len(points), 3)):
            b[i].handle_left = self.proj(points[j - 1])
            b[i].co = self.proj(points[j])
            b[i].handle_right = self.proj(points[j + 1])

    def _cubic_bezier_open(self, points, curve):
        count = (len(points) - 1) / 3 + 1
        spl = curve.splines.new('BEZIER')
        b = spl.bezier_points
        b.add(count - 1)

        b[0].co = self.proj(points[0])
        b[0].handle_left = self.proj(points[0])
        b[0].handle_right = self.proj(points[1])

        b[-1].co = self.proj(points[-1])
        b[-1].handle_right = self.proj(points[-1])
        b[-1].handle_left = self.proj(points[-2])

        for i, j in enumerate(range(3, len(points) - 2, 3), 1):
            b[i].handle_left = self.proj(points[j - 1])
            b[i].co = self.proj(points[j])
            b[i].handle_right = self.proj(points[j + 1])

    def _cubic_bezier(self, points, curve, is_closed):
        """
        points: control points; list of (x,y,z) tuples
        curve: Blender curve data of type "CURVE" (object.data) where the bezier should be added to
        is_closed: True / False to indicate if the curve is open or closed
        """
        if is_closed:
            self._cubic_bezier_closed(points, curve)
        else:
            self._cubic_bezier_open(points, curve)

    def _poly(self, points, curve, is_closed=False):
        """
        points: list of (x,y,z)
        curve: Blender curve data of type "CURVE" (object.data) to which the poly should be added to
        is_closed: True / False to indicate if the polygon is open or closed
        """
        p = curve.splines.new("POLY")
        p.use_smooth = False
        p.use_cyclic_u = is_closed
        p.points.add(len(points) - 1)

        for i, pt in enumerate(points):
            p.points[i].co = self.proj(pt).to_4d()

    def _gen_poly(self, en, curve):
        if any([b != 0 for b in en.bulge]):
            self._cubic_bezier(convert.bulgepoly_to_cubic(self, en), curve, en.is_closed)
        else:
            self._poly(en.points, curve, en.is_closed)

    def polyline(self, en, curve):
        """
        en: DXF entity of type `POLYLINE`
        curve: Blender data structure of type `CURVE`
        """
        self._gen_poly(en, curve)

    def polygon(self, en, curve):
        """
        en: DXF entity of type `POLYGON`
        curve: Blender data structure of type `CURVE`
        """
        self._gen_poly(en, curve)

    def lwpolyline(self, en, curve):
        """
        en: DXF entity of type `LWPOLYLINE`
        curve: Blender data structure of type `CURVE`
        """
        self._gen_poly(en, curve)

    def line(self, en, curve):
        """
        en: DXF entity of type `LINE`
        curve: Blender data structure of type `CURVE`
        """
        self._poly([en.start, en.end], curve, False)

    def arc(self, en, curve=None, aunits=None, angdir=None, angbase=None):
        """
        en: dxf entity (en.startangle, en.endangle, en.center, en.radius)
        curve: optional; Blender curve data of type "CURVE" (object.data) to which the arc should be added to
        return control points of a cubic spline (do be used in a spline with bulges / series of arcs)
        note: en.startangle + en.endangle: angles measured from the angle base (angbase) in the direction of
              angdir (1 = clockwise, 0 = counterclockwise)
        """
        treshold = 0.005

        if aunits is None:
            aunits = self.dwg.header.get('$AUNITS', 0)
        if angbase is None:
            angbase = self.dwg.header.get('$ANGBASE', 0)
        if angdir is None:
            angdir = self.dwg.header.get('$ANGDIR', 0)
        kappa = 0.5522848

        if aunits == 0:
            s = radians(en.startangle+angbase)
            e = radians(en.endangle+angbase)
        else:
            s = en.startangle+angbase
            e = en.endangle+angbase

        if s > e:
            e += 2 * pi
        angle = e - s

        vc = Vector(en.center)
        x_vec = Vector((1, 0, 0))
        radius = en.radius

        # turn clockwise
        if angdir == 0:
            rot = Matrix.Rotation(radians(-90), 3, "Z")
            start = x_vec * radius * Matrix.Rotation(-s, 3, "Z")
            end = x_vec * radius * Matrix.Rotation(-e, 3, "Z")

        # turn counter-clockwise
        else:
            rot = Matrix.Rotation(radians(90), 3, "Z")
            start = x_vec * radius * Matrix.Rotation(s, 3, "Z")
            end = x_vec * radius * Matrix.Rotation(e, 3, "Z")

        # start
        spline = list()
        spline.append(vc + start)
        if abs(angle) - pi / 2 > treshold:  # if angle is more than pi/2 incl. treshold
            spline.append(vc + start + start * kappa * rot)
        else:
            spline.append(vc + start + start * kappa * angle / (pi / 2) * rot)

        # fill if angle is larger than 90 degrees
        a = pi / 2
        if abs(angle) - treshold > a:
            fill = start

            while abs(angle) - a > treshold:
                fillnext = fill * rot
                spline.append(vc + fillnext + fill * kappa)
                spline.append(vc + fillnext)
                # if this was the last fill control point
                if abs(angle) - a - pi / 2 < treshold:
                    end_angle = (abs(angle) - a) * abs(angle) / angle
                    spline.append(vc + fillnext + fillnext * kappa * end_angle / (pi / 2) * rot)
                else:
                    spline.append(vc + fillnext + fillnext * kappa * rot)
                fill = fillnext
                a += pi / 2

        else:
            end_angle = angle

        # end
        spline.append(vc + end + end * -kappa * end_angle / (pi / 2) * rot)
        spline.append(vc + end)

        if len(spline) % 3 != 1:
            print("DXF-IMPORT: DO ARC: CHECK PLEASE: ", len(spline), spline)

        # curve == None means arc is called from bulge conversion
        # nothing should be projected at this stage, since the
        # lwpolyline (the only entity with bulges) will be projected
        # as a whole afterwards (small little error; took ages to debug)
        if curve is not None:
            self._cubic_bezier_open(spline, curve)
            return spline
        else:
            return spline

    def circle(self, en, curve, major=Vector((1, 0, 0))):
        """
        en: dxf entity
        curve: Blender curve data of type "CURVE" (object.data) to which the circle should be added to
        major: optional; if the circle is used as a base for an ellipse, major denotes the ellipse's major direction
        """
        c = curve.splines.new("BEZIER")
        c.use_cyclic_u = True
        b = c.bezier_points
        b.add(3)

        for i in range(4):
            b[i].handle_left_type = 'AUTO'
            b[i].handle_right_type = 'AUTO'

        vc = self.proj(en.center)
        clockwise = Matrix(((0, -1, 0), (1, 0, 0), (0, 0, 1)))

        r = major
        if len(r) == 2:
            r = r.to_3d()
        r = r * en.radius

        try:
            b[0].co = vc + r
            b[1].co = vc + r * clockwise
            b[2].co = vc + r * clockwise * clockwise
            b[3].co = vc + r * clockwise * clockwise * clockwise
        except:
            print("Circle center: ", vc, "radius: ", r)
            raise

        return c

    def scale_controlpoint(self, p, factor):
        """
        p: Blender control-point
        factor: (Float)
        Repositions left and right handle of a bezier control point.
        """
        p.handle_left = p.co + (p.handle_left - p.co) * factor
        p.handle_right = p.co + (p.handle_right - p.co) * factor

    def ellipse(self, en, curve):
        """
        center: (x,y,z) of circle center
        major: the ellipse's major direction
        ratio: ratio between major and minor axis lengths (always < 1)
        curve: Blender curve data of type "CURVE" (object.data) to which the ellipse should be added to
        """
        major = Vector(en.majoraxis)
        en.__dict__["radius"] = major.length
        c = self.circle(en, curve, major.normalized())
        b = c.bezier_points

        if en.ratio < 1:
            for i in range(4):
                b[i].handle_left_type = 'ALIGNED'
                b[i].handle_right_type = 'ALIGNED'

            vc = self.proj(en.center)
            clockwise = Matrix(((0, -1, 0), (1, 0, 0), (0, 0, 1)))
            if len(major) == 2:
                major = major.to_3d()
            minor = major * en.ratio * clockwise

            lh = b[1].handle_left - b[1].co
            rh = b[1].handle_right - b[1].co
            b[1].co = vc + minor
            b[1].handle_left = b[1].co + lh
            b[1].handle_right = b[1].co + rh
            b[3].co = vc + minor * clockwise * clockwise
            b[3].handle_left = b[3].co + rh
            b[3].handle_right = b[3].co + lh

            self.scale_controlpoint(b[0], en.ratio)
            self.scale_controlpoint(b[2], en.ratio)

    def spline(self, en, curve, _3D=True):
        """
        en: DXF entity of type `SPLINE`
        curve: Blender data structure of type `CURVE`
        """
        if _3D:
            curve.dimensions = "3D"
        spline = convert.bspline_to_cubic(self, en, curve, self.errors)
        if spline is None:
            self.errors.add("Not able to import bspline with degree > 3")
        else:
            self._cubic_bezier(spline, curve, en.is_closed)

    def helix(self, en, curve):
        """
        en: DXF entity of type `HELIX`
        curve: Blender data structure of type `CURVE`
        """
        self.spline(en, curve, not en.is_planar)

    """ GEOMETRY DXF TYPES TO BLENDER MESHES FILTERS"""
    # type(self, dxf entity, blender bmesh data)

    def _gen_meshface(self, points, bm):
        """
        points: list of (x,y,z) tuples
        bm: bmesh to add the (face-) points
        Used by the3dface() and solid()
        """

        def _is_on_edge(point):
            return abs(sum((e - point).length for e in (edge1, edge2)) - (edge1 - edge2).length) < 0.01

        points = list(points)

        i = 0
        while i < len(points):
            if points.count(points[i]) > 1:
                points.pop(i)
            else:
                i += 1

        verts = []
        for p in points:
            verts.append(bm.verts.new(self.proj(p)))
        face = bm.faces.new(verts)

        if len(points) == 4:
            for i in range(2):
                edge1 = verts[i].co
                edge2 = verts[i + 1].co
                opposite1 = verts[i + 2].co
                opposite2 = verts[(i + 3) % 4].co
                ii = geometry.intersect_line_line(edge1, edge2, opposite1, opposite2)
                if ii is not None:
                    if _is_on_edge(ii[0]):
                        bm.faces.remove(face)
                        iv = bm.verts.new(ii[0])
                        bm.faces.new((verts[i], iv, verts[(i + 3) % 4]))
                        bm.faces.new((verts[i + 1], iv, verts[i + 2]))

    def the3dface(self, en, bm):
        """ f: dxf entity
            bm: Blender bmesh data to which the 3DFACE should be added to.
            <-? bm.from_mesh(object.data) ?->
        """
        if en.points[-1] == en.points[-2]:
            points = en.points[:3]
        else:
            points = en.points
        self._gen_meshface(points, bm)

    def solid(self, en, bm):
        """ f: dxf entity
            bm: Blender bmesh data to which the SOLID should be added to.
            <-? bm.from_mesh(object.data) ?->
        """
        p = en.points
        points = (p[0], p[1], p[3], p[2])
        self._gen_meshface(points, bm)

    def trace(self, en, bm):
        self.solid(en, bm)

    def point(self, en, bm):
        """
        en: DXF entity of type `POINT`
        bm: Blender bmesh instance
        """
        bm.verts.new(en.point)

    def polyface(self, en, bm):
        """
        pf: polyface
        bm: Blender bmesh data to which the POLYFACE should be added to.
        <-? bm.from_mesh(object.data) ?->
        """
        for v in en.vertices:
            bm.verts.new(v.location)
        for subface in en:
            idx = subface.indices()
            points = []
            for p in idx:
                if p not in points:
                    points.append(p)
            if len(points) in (3, 4):
                bm.faces.new([bm.verts[i] for i in points])

    def polymesh(self, en, bm):
        """
        en: POLYMESH entitiy
        bm: Blender bmesh instance
        """
        mc = en.mcount if not en.is_mclosed else en.mcount + 1
        nc = en.ncount if not en.is_nclosed else en.ncount + 1
        for i in range(1, mc):
            i = i % en.mcount
            i_ = (i - 1) % en.mcount
            for j in range(1, nc):
                j = j % en.ncount
                j_ = (j - 1) % en.ncount
                face = []
                face.append(bm.verts.new(en.get_location((i_, j_))))
                face.append(bm.verts.new(en.get_location((i, j_))))
                face.append(bm.verts.new(en.get_location((i, j))))
                face.append(bm.verts.new(en.get_location((i_, j))))

                bm.faces.new(face)

    def mesh(self, en, bm):
        """
        mesh: dxf entity
        m: Blender MESH data (object.data) to which the dxf-mesh should be added
        """
        # verts:
        for v in en.vertices:
            bm.verts.new(v)

        # edges:
        if any((c < 0 for c in en.edge_crease_list)):
            layerkey = bm.edges.layers.crease.new("SubsurfCrease")
            for i, edge in enumerate(en.edges):
                bme = bm.edges.new([bm.verts[edge[0]], bm.verts[edge[1]]])
                bme[layerkey] = -en.edge_crease_list[i]
        else:
            for i, edge in enumerate(en.edges):
                bm.edges.new([bm.verts[edge[0]], bm.verts[edge[1]]])

        # faces:
        for face in en.faces:
            bm.faces.new([bm.verts[i] for i in face])

    """ SEPARATE BLENDER OBJECTS FROM (CON)TEXT / STRUCTURE DXF TYPES """
    # type(self, dxf entity, name string)
    #     returns blender object

    def _extrusion(self, obj, entity):
        """
        extrusion describes the normal vector of the entity
        """
        if entity.dxftype not in {"LINE", "POINT"}:
            if Vector(entity.extrusion) != Vector((0, 0, 1)):
                transformation = convert.extrusion_to_matrix(entity)
                obj.location = transformation * obj.location
                obj.rotation_euler.rotate(transformation)

    def _bbox(self, objects, scene):
        xmin = ymin = zmin = float('+inf')
        xmax = ymax = zmax = float('-inf')
        scene.update()

        for obj in objects:
            om = obj.matrix_basis
            for v in obj.bound_box:
                p = om * Vector(v)
                if p.x < xmin:
                    xmin = p.x
                if p.x > xmax:
                    xmax = p.x
                if p.y < ymin:
                    ymin = p.y
                if p.y > ymax:
                    ymax = p.y
                if p.z < zmin:
                    zmin = p.z
                if p.z > zmax:
                    zmax = p.z

        if xmin == float('+inf'):
            xmin = 0
        if ymin == float('+inf'):
            ymin = 0
        if zmin == float('+inf'):
            zmin = 0
        if xmax == float('-inf'):
            xmax = 0
        if ymax == float('-inf'):
            ymax = 0
        if zmax == float('-inf'):
            zmax = 0

        return xmin, ymin, zmin, xmax, ymax, zmax

    def _object_bbox(self, objects, scene, name, do_widgets=True):
        xmin, ymin, zmin, xmax, ymax, zmax = self._bbox(objects, scene)

        # creating bbox geometry
        bm = bmesh.new()
        verts = []
        # left side vertices
        verts.append(bm.verts.new((xmin, ymin, zmin)))
        verts.append(bm.verts.new((xmin, ymin, zmax)))
        verts.append(bm.verts.new((xmin, ymax, zmax)))
        verts.append(bm.verts.new((xmin, ymax, zmin)))
        # right side vertices
        verts.append(bm.verts.new((xmax, ymin, zmin)))
        verts.append(bm.verts.new((xmax, ymin, zmax)))
        verts.append(bm.verts.new((xmax, ymax, zmax)))
        verts.append(bm.verts.new((xmax, ymax, zmin)))

        # creating the widgets
        if do_widgets:
            for i in range(2):
                for j in range(4):
                    point = verts[j + (i * 4)]
                    prevp = verts[((j - 1) % 4) + (i * 4)]
                    nextp = verts[((j + 1) % 4) + (i * 4)]
                    neigh = verts[(j + (i * 4) + 4) % 8]

                    for con in (prevp, nextp, neigh):
                        vec = Vector(con.co - point.co) / 10
                        bm.edges.new((point, bm.verts.new(point.co + vec)))

        d = bpy.data.meshes.new(name + "BBOX")
        bm.to_mesh(d)
        o = bpy.data.objects.new(name, d)
        return o

    def _vertex_duplication(self, x, y, x_count, y_count):
        bm = bmesh.new()
        for i in range(x_count):
            for j in range(y_count):
                bm.verts.new(Vector((x * i, y * j, 0.)))

        d = bpy.data.meshes.new("vertex_duplicator")
        bm.to_mesh(d)
        return d

    def point_object(self, en, scene, name=None):
        if name is None:
            name = en.dxftype
        o = bpy.data.objects.new("Point", None)
        o.location = self.proj(en.point)
        self._extrusion(o, en)
        scene.objects.link(o)

        group = self._get_group(en.layer)
        group.objects.link(o)

    def light(self, en, scene, name):
        """
        en: dxf entity
        name: ignored; exists to make separate and merged objects methods universally callable from _call_types()
        Creates, links and returns a new light object depending on the type and color of the dxf entity.
        """
        # light_type : distant = 1; point = 2; spot = 3
        if self.import_light:
            type_map = ["NONE", "SUN", "POINT", "SPOT"]
            layer = self.dwg.layers[en.layer]
            lamp = bpy.data.lamps.new(en.name, type_map[en.light_type])
            if en.color != 256:
                aci = en.color
            else:
                aci = layer.color
            c = dxfgrabber.aci_to_true_color(aci)
            lamp.color = Color(c.rgb())
            if en.light_type == 3:
                lamp.spot_size = en.hotspot_angle
            o = bpy.data.objects.new(en.name, lamp)
            o.location = self.proj(en.position)
            dir = self.proj(en.target) - self.proj(en.position)
            o.rotation_quaternion = dir.rotation_difference(Vector((0, 0, -1)))
            scene.objects.link(o)
            return o

    def mtext(self, en, scene, name):
        """
        en: dxf entity
        name: ignored; exists to make separate and merged objects methods universally callable from _call_types()
        Returns a new multi-line text object.
        """
        if self.import_text:
            text = en.plain_text()
            name = text[:8]
            d = bpy.data.curves.new(name, "FONT")
            o = bpy.data.objects.new(name, d)
            d.body = text
            d.size = en.height
            if en.rect_width is not None:
                if en.rect_width > 50:
                    width = 50
                    ratio = 50 / en.rect_width
                    d.size = en.height * ratio * 1.4  # XXX HACK
                    scale = (1 / ratio, 1 / ratio, 1 / ratio)
                    d.space_line = en.linespacing
                else:
                    width = en.rect_width
                    scale = (1, 1, 1)
                d.text_boxes[0].width = width
                o.scale = scale

            # HACK
            d.space_line *= 1.5

            o.rotation_euler = Vector((1, 0, 0)).rotation_difference(en.xdirection).to_euler()
            o.location = en.insert
            return o

    def text(self, en, scene, name):
        """
        en: dxf entity
        name: ignored; exists to make separate and merged objects methods universally callable from _call_types()
        Returns a new single line text object.
        """
        if self.import_text:
            name = en.text[:8]
            d = bpy.data.curves.new(name, "FONT")
            d.body = en.plain_text()
            d.size = en.height
            o = bpy.data.objects.new(name, d)
            o.rotation_euler = Euler((0, 0, radians(en.rotation)), 'XYZ')
            basepoint = self.proj(en.basepoint) if hasattr(en, "basepoint") else self.proj((0, 0, 0))
            o.location = self.proj((en.insert)) + basepoint
            if hasattr(en, "thickness"):
                et = en.thickness / 2
                d.extrude = abs(et)
                if et > 0:
                    o.location.z += et
                elif et < 0:
                    o.location.z -= et
            return o

    def block_linked_object(self, entity, scene, name=None, override_group=None, invisible=None, recursion_level=0):
        """
        entity: DXF entity of type `BLOCK`
        name: to be consistent with all functions that get mapped to a DXF type; is set when called from insert()
        override_group: is set when called from insert() (bpy_types.Group)
        invisible: boolean to control the visibility of the returned object
        Returns an object. All blocks with the same name share the same geometry (Linked Blender Objects). If the
        entities in a block have to mapped to different Blender-types (like curve, mesh, surface, text, light) a list of
        sub-objects is being created. `INSERT`s inside a block are being added to the same list. If the list has more
        than one element they are being parented to a newly created Blender-Empty which is return instead of the
        single object in the sub-objects-list that is being returned only if it is the only object in the list.
        """
        def _recursive_copy_inserts(parent, known_inserts, inserts, group, invisible):
            for ki in known_inserts:
                new_insert = ki.copy()
                _recursive_copy_inserts(new_insert, ki.children, None, group, invisible)
                if new_insert.name not in group.objects:
                    group.objects.link(new_insert)
                if invisible is not None:
                    new_insert.hide = bool(invisible)
                if inserts is not None:
                    inserts.append(new_insert)
                new_insert.parent = parent
                scene.objects.link(new_insert)

        if name is None:
            name = entity.name
        # get group
        if override_group is not None:
            group = override_group
        else:
            group = self._get_group(entity.layer)

        # get object(s)
        objects = []
        inserts = []
        if name not in self.known_blocks.keys():
            block_inserts = [en for en in entity if is_.insert(en.dxftype)]
            bc = (en for en in entity if is_.combined_entity(en))
            bs = (en for en in entity if is_.separated_entity(en) and not is_.insert(en.dxftype))

            if self.combination != SEPARATED:
                objects += self.combined_objects(bc, scene, "BL|" + name, group)
            else:
                bs = (en for en in entity if (is_.combined_entity(en) or is_.separated_entity(en)) and
                      not is_.insert(en.dxftype))
            objects += self.separated_entities(bs, scene, "BL|" + name, group)

            # create inserts - RECURSION
            insert_bounding_boxes = []
            for INSERT in block_inserts:
                insert = self.insert(INSERT, scene, None, group, invisible, recursion_level + 1)
                if len(insert.children) > 0:
                    i_copy = bpy.data.objects.new(insert.name, None)
                    i_copy.matrix_basis = insert.matrix_basis
                    scene.objects.link(i_copy)
                    group.objects.link(i_copy)
                    kids = insert.children[:]
                    for child in kids:
                        child.parent = i_copy
                    inserts.append(i_copy)
                    insert_bounding_boxes.append(insert)
                else:
                    inserts.append(insert)

            # determining the main object o
            if len(objects) > 1 or len(insert_bounding_boxes) > 0:
                if self.do_bounding_boxes:
                    o = self._object_bbox(objects + insert_bounding_boxes, scene, name, recursion_level == 0)
                    scene.objects.link(o)
                else:
                    o = bpy.data.objects.new(name, None)
                    scene.objects.link(o)
                if len(objects) > 0:
                    for obj in objects:
                        obj.parent = o

            elif len(objects) == 1:
                o = objects.pop(0)
            else:
                # strange case but possible according to the testfiles
                o = bpy.data.objects.new(name, None)
                scene.objects.link(o)

            # unlink bounding boxes of inserts
            for ib in insert_bounding_boxes:
                if ib.name in group.objects:
                    group.objects.unlink(ib)
                scene.objects.unlink(ib)

            # parent inserts to this block before any transformation on the block is being applied
            for obj in inserts:
                obj.parent = o

            # put a copy of the retreived objects into the known_blocks dict, so that the attributes being added to
            # the object from this point onwards (from INSERT attributes) are not being copied to new/other INSERTs
            self.known_blocks[name] = [[o.copy() for o in objects], inserts]

            # so that it gets assigned to the group and inherits visibility too
            objects.append(o)

            self.known_blocks[name].append(o.copy())
        else:
            known_objects, known_inserts, known_o = self.known_blocks[name]

            for known_object in known_objects:
                oc = known_object.copy()
                scene.objects.link(oc)
                objects.append(oc)

            o = known_o.copy()
            scene.objects.link(o)

            _recursive_copy_inserts(o, known_inserts, inserts, group, invisible)

            # parent objects to o
            for obj in objects:
                obj.parent = o

            objects.append(o)

        # link group
        for obj in objects:
            if obj.name not in group.objects:
                group.objects.link(obj)

        # visibility
        if invisible is not None:
            for obj in objects:
                obj.hide = bool(invisible)

        # block transformations
        o.location = self.proj(entity.basepoint)

        return o

    def block_group_instances(self, entity, scene, name=None, override_group=None, invisible=None, recursion_level=0):
        self.did_group_instance = True

        if name is None:
            name = entity.name
        # get group
        if override_group is not None:
            group = override_group
        else:
            group = self._get_group(entity.layer)

        block_group = self._get_group(entity.name+"_BLOCK")

        if "Blocks" not in bpy.data.scenes:
            block_scene = bpy.data.scenes.new("Blocks")
        else:
            block_scene = bpy.data.scenes["Blocks"]

        # create the block
        if len(block_group.objects) == 0 or name not in self.known_blocks.keys():
            bpy.context.screen.scene = block_scene
            block_inserts = [en for en in entity if is_.insert(en.dxftype)]
            bc = (en for en in entity if is_.combined_entity(en))
            bs = (en for en in entity if is_.separated_entity(en) and not is_.insert(en.dxftype))

            objects = []
            if self.combination != SEPARATED:
                objects += self.combined_objects(bc, block_scene, "BL|" + name, block_group)
            else:
                bs = (en for en in entity if (is_.combined_entity(en) or is_.separated_entity(en)) and
                      not is_.insert(en.dxftype))
            objects += self.separated_entities(bs, block_scene, "BL|" + name, block_group)

            # create inserts - RECURSION
            inserts = []
            for INSERT in block_inserts:
                i = self.insert(INSERT, block_scene, None, block_group, invisible, recursion_level + 1, True)
                inserts.append(i)

            bbox = self._object_bbox(objects + inserts, block_scene, name, True)

            for i in inserts:
                sub_group = i.dupli_group
                block_scene.objects.unlink(i)
                block_group.objects.unlink(i)
                i_empty = bpy.data.objects.new(i.name, None)
                i_empty.matrix_basis = i.matrix_basis
                i_empty.dupli_type = "GROUP"
                i_empty.dupli_group = sub_group
                block_group.objects.link(i_empty)
                block_scene.objects.link(i_empty)

            self.known_blocks[name] = [objects, inserts, bbox]
        else:
            bbox = self.known_blocks[name][2]

        bpy.context.screen.scene = scene
        o = bbox.copy()
        # o.empty_draw_size = 0.3
        o.dupli_type = "GROUP"
        o.dupli_group = block_group
        group.objects.link(o)
        if invisible is not None:
            o.hide = invisible
        o.location = self.proj(entity.basepoint)
        scene.objects.link(o)
        # block_scene.update()

        return o

    def insert(self, entity, scene, name, group=None, invisible=None, recursion_level=0, need_group_inst=None):
        """
        entity: DXF entity
        name: String; not used but required to be consistent with the methods being called from _call_type()
        group: Blender group of type (bpy_types.group) being set if called from block()
        invisible: boolean to control visibility; being set if called from block()
        """
        aunits = self.dwg.header.get('$AUNITS', 0)

        # check if group instances are needed
        kids = sum(1 for i in self.dwg.blocks[entity.name] if i.dxftype == "INSERT")
        sep = sum(1 for sep in self.dwg.blocks[entity.name] if is_.separated_entity(sep))
        objtypes = sum(1 for ot, ens in groupsort.by_blender_type(en for en in self.dwg.blocks[entity.name]
                                                                  if is_.combined_entity(en))
                       if ot in {"object_mesh", "object_curve"})
        if need_group_inst is None:
            need_group_inst = (entity.row_count or entity.col_count) > 1 and \
                              (kids > 0 or objtypes > 1 or sep > 1 or (objtypes > 0 and sep > 0))

        if group is None:
            group = self._get_group(entity.layer)

        if self.block_representation == GROUP_INSTANCES or need_group_inst:
            o = self.block_group_instances(self.dwg.blocks[entity.name], scene, entity.name, group,
                                           entity.invisible, recursion_level)
        else:
            o = self.block_linked_object(self.dwg.blocks[entity.name], scene, entity.name, group,
                                         entity.invisible, recursion_level)

        # column & row
        if (entity.row_count or entity.col_count) > 1:
            if len(o.children) == 0 and self.block_representation == LINKED_OBJECTS and not need_group_inst:
                    arr_row = o.modifiers.new("ROW", "ARRAY")
                    arr_col = o.modifiers.new("COL", "ARRAY")
                    arr_row.show_expanded = False
                    arr_row.count = entity.row_count
                    arr_row.relative_offset_displace = (0, entity.row_spacing, 0)
                    arr_col.show_expanded = False
                    arr_col.count = entity.col_count
                    arr_col.relative_offset_displace = (entity.col_spacing / 2, 0, 0)

            else:
                instance = o
                x = (Vector(o.bound_box[4]) - Vector(o.bound_box[0])).length
                y = (Vector(o.bound_box[3]) - Vector(o.bound_box[0])).length
                dm = self._vertex_duplication(x * entity.col_spacing / 2, y * entity.row_spacing,
                                              entity.col_count, entity.row_count)
                o = bpy.data.objects.new(entity.name, dm)
                instance.parent = o
                o.dupli_type = "VERTS"

        # insert transformations
        rot = radians(entity.rotation) if aunits == 0 else entity.rotation
        o.location += self.proj(entity.insert)
        o.rotation_euler = Euler((0, 0, rot))
        o.scale = entity.scale

        # mirror (extrusion value of an INSERT ENTITY)
        self._extrusion(o, entity)

        # visibility
        if invisible is None:
            o.hide = bool(entity.invisible)
        else:
            o.hide = bool(invisible)

        # attributes
        if self.import_text:
            if entity.attribsfollow:
                for a in entity.attribs:
                    # Blender custom property
                    o[a.tag] = a.text
                    attname = entity.name + "_" + a.tag
                    scene.objects.link(self.text(a, scene, attname))

        return o

    """ COMBINED BLENDER OBJECT FROM GEOMETRY DXF TYPES """
    # type(self, dxf entities, object name string)
    #     returns blender object

    def _check3D_object(self, curve):
        """
        Checks if a curve object has coordinates that are elevated from the z-plane.
        If so the curve.dimensions are set to 3D.
        """
        if any((p.co.z != 0 for spline in curve.splines for p in spline.points)) or \
           any((p.co.z != 0 for spline in curve.splines for p in spline.bezier_points)):
            curve.dimensions = '3D'

    def _merge_lines(self, lines, curve):
        """
        lines: list of LINE entities
        curve: Blender curve data
        merges a list of LINE entities to a polygon-point-list and adds it to the Blender curve
        """
        polylines = line_merger(lines)
        for polyline in polylines:
            self._poly(polyline, curve, polyline[0] == polyline[-1])

    def _thickness(self, bm, thickness):
        """
        Used for mesh types
        """
        if not self.thickness_and_width:
            return
        original_faces = [face for face in bm.faces]
        bm.normal_update()
        for face in original_faces:
            normal = face.normal.copy()
            if normal.z < 0:
                normal *= -1
            ret = bmesh.ops.extrude_face_region(bm, geom=[face])
            new_geom = ret["geom"]
            verts = (g for g in new_geom if type(g) == bmesh.types.BMVert)
            for v in verts:
                v.co += normal * thickness
            del ret
        del original_faces

    def _thickness_and_width(self, obj, entity, scene):
        """
        Used for curve types
        """
        if not self.thickness_and_width:
            return
        has_varying_width = is_.varying_width(entity)
        th = entity.thickness
        w = entity.width[0][0] if hasattr(entity, "width") else 0

        if w == 0 and not has_varying_width:
            if th != 0:
                obj.data.extrude = abs(th / 2)
                if th > 0:
                    obj.location.z += th / 2
                else:
                    obj.location.z -= th / 2
            obj.data.dimensions = "3D"
            obj.data.twist_mode = "Z_UP"

        else:
            # CURVE BEVEL
            ew = entity.width
            max_w = max((w for w_pair in ew for w in w_pair))

            bevd = bpy.data.curves.new("BEVEL", "CURVE")
            bevdp = bevd.splines.new("POLY")
            bevdp.points.add(1)
            bevdp.points[0].co = Vector((-max_w / 2, 0, 0, 0))
            bevdp.points[1].co = Vector((max_w / 2, 0, 0, 0))

            bevel = bpy.data.objects.new("BEVEL", bevd)
            obj.data.bevel_object = bevel
            scene.objects.link(bevel)

            # CURVE TAPER
            if has_varying_width and len(ew) == 1:
                tapd = bpy.data.curves.new("TAPER", "CURVE")
                tapdp = tapd.splines.new("POLY")
                # lenlist = convert.bulgepoly_to_lenlist(entity)
                # amount = len(ew) if entity.is_closed else len(ew) - 1

                tapdp.points[0].co = Vector((0, ew[0][0] / max_w, 0, 0))
                tapdp.points.add(1)
                tapdp.points[1].co = Vector((1, ew[0][1] / max_w, 0, 0))

                # for i in range(1, amount):
                #     start_w = ew[i][0]
                #     end_w = ew[i][1]
                #     tapdp.points.add(2)
                #     tapdp.points[-2].co = Vector((sum(lenlist[:i]), start_w / max_w, 0, 0))
                #     tapdp.points[-1].co = Vector((sum(lenlist[:i + 1]), end_w / max_w, 0, 0))

                taper = bpy.data.objects.new("TAPER", tapd)
                obj.data.taper_object = taper
                scene.objects.link(taper)

            # THICKNESS FOR CURVES HAVING A WIDTH
            if th != 0:
                solidify = obj.modifiers.new("THICKNESS", "SOLIDIFY")
                solidify.thickness = th
                solidify.use_even_offset = True
                solidify.offset = 1
                solidify.show_expanded = False

            # make the shading look good
            esp = obj.modifiers.new("EdgeSplit", "EDGE_SPLIT")
            esp.show_expanded = False

    def _subdivision(self, obj, entity):
        if entity.subdivision_levels > 0:
            subd = obj.modifiers.new("SubD", "SUBSURF")
            subd.levels = entity.subdivision_levels
            subd.show_expanded = False

    def object_mesh(self, entities, scene, name):
        """
        entities: list of DXF entities
        name: name of the returned Blender object (String)
        Accumulates all entities into a Blender bmesh and returns a Blender object containing it.
        """
        d = bpy.data.meshes.new(name)
        bm = bmesh.new()

        i = 0
        for en in entities:
            i += 1
            if en.dxftype == "3DFACE":
                self.the3dface(en, bm)
            else:
                dxftype = getattr(self, en.dxftype.lower(), None)
                if dxftype is not None:
                    dxftype(en, bm)
                else:
                    self.errors.add(en.dxftype.lower() + " - unknown dxftype")
        if i > 0:
            if hasattr(en, "thickness"):
                if en.thickness != 0:
                    self._thickness(bm, en.thickness)
            bm.to_mesh(d)
            o = bpy.data.objects.new(name, d)
            # for POLYFACE
            if hasattr(en, "extrusion"):
                self._extrusion(o, en)
            if hasattr(en, "subdivision_levels"):
                self._subdivision(o, en)
            return o
        return None

    def object_curve(self, entities, scene, name):
        """
        entities: list of DXF entities
        name: name of the returned Blender object (String)
        Accumulates all entities in the list into a Blender curve and returns a Blender object containing it.
        """
        d = bpy.data.curves.new(name, "CURVE")

        i = 0
        lines = []
        for en in entities:
            i += 1
            TYPE = en.dxftype
            if TYPE == "LINE" and self.merge_lines:
                lines.append(en)
                continue
            typefunc = getattr(self, TYPE.lower(), None)
            if typefunc is not None:
                typefunc(en, d)
            else:
                self.errors.add(en.dxftype.lower() + " - unknown dxftype")

        if len(lines) > 0:
            self._merge_lines(lines, d)

        if i > 0:
            self._check3D_object(d)
            o = bpy.data.objects.new(name, d)
            self._thickness_and_width(o, en, scene)
            self._extrusion(o, en)
            return o

        return None

    def object_surface(self, entities, scene, name):
        """
        entities: list of DXF entities
        name: name of the returned Blender object (String) (for future use and also to make it callable from
              _call_types()
        Returns None. Exports all NURB entities to ACIS files if the GUI option for it is set.
        """
        def _get_acis_filename(name, ending):
            df = self.dwg.filename
            dir = os.path.dirname(df)
            filename = bpy.path.display_name(df)
            return os.path.join(dir, "{}_{}.{}".format(filename, name, ending))

        if self.export_acis:
            for en in entities:
                if name in self.acis_files:
                    name = name + "." + str(len([n for n in self.acis_files if name in n])).zfill(3)
                # store SAB files
                if self.dwg.header.get("$ACADVER", "AC1024") > "AC1024":
                    filename = _get_acis_filename(name, "sab")
                    self.acis_files.append(name)
                    with open(filename, 'wb') as f:
                        f.write(en.acis)
                # store SAT files
                else:
                    filename = _get_acis_filename(name, "sat")
                    self.acis_files.append(name)
                    with open(filename, 'w') as f:
                        f.write('\n'.join(en.acis))
        return None

    """ ITERATE OVER DXF ENTITIES AND CREATE BLENDER OBJECTS """

    def _get_group(self, name):
        """
        name: name of group (String)
        Finds group by name or creates it if it does not exist.
        """
        groups = bpy.data.groups
        if name in groups.keys():
            group = groups[name]
        else:
            group = bpy.data.groups.new(name)
        return group

    def _call_object_types(self, TYPE, entities, group, name, scene, separated=False):
        """
        TYPE: DXF type
        entities: list of DXF entities
        group: Blender group (type: bpy_types.Group)
        name: name of the object that is being created and returned (String)
        separated: flag to make _call_types uniformly available for combined_objects() and separated_objects()
        """
        if separated:
            entity = entities[0]
        else:
            entity = entities

        # call merged geometry methods
        if is_.mesh(TYPE):
            o = self.object_mesh(entities, scene, name)
        elif is_.curve(TYPE):
            o = self.object_curve(entities, scene, name)
        elif is_.nurbs(TYPE):
            o = self.object_surface(entities, scene, name)

        # call separate object methods (or merged geometry if TYPE depending on type)
        else:
            try:
                type_func = getattr(self, TYPE.lower(), None)
                o = type_func(entity, scene, name)
            except (AttributeError, TypeError):
                # don't call self.light(en), self.mtext(o, en), self.text(o, en) with a list of entities
                if is_.separated(TYPE) and not separated:
                    self.errors.add("DXF-Import: multiple %ss cannot be merged into a Blender object." % TYPE)
                elif TYPE == "not_mergeable":
                    self.errors.add("DXF-Import: Not mergeable dxf type '%s' should not be called in merge-mode" % TYPE)
                else:
                    self.errors.add("DXF-import: Unsupported dxftype: %s" % TYPE)
                raise

        if type(o) == bpy.types.Object:
            if o.name not in scene.objects:
                scene.objects.link(o)

            if o.name not in group.objects:
                group.objects.link(o)
        return o

    def _recenter(self, scene, name):
        bpy.context.screen.scene = scene
        scene.update()
        bpy.ops.object.select_all(action='DESELECT')

        recenter_objects = (o for o in scene.objects if "BEVEL" not in o.name and "TAPER" not in o.name
                            and o not in self.objects_before)
        xmin, ymin, zmin, xmax, ymax, zmax = self._bbox(recenter_objects, scene)
        vmin = Vector((xmin, ymin, zmin))
        vmax = Vector((xmax, ymax, zmax))
        center = vmin + (vmax - vmin) / 2
        for o in (o for o in scene.objects if "BEVEL" not in o.name and "TAPER" not in o.name
                  and o not in self.objects_before and o.parent is None):
            o.location = o.location - center
            o.select = True

        if not self.did_group_instance:
            bpy.ops.object.origin_set(type='ORIGIN_CURSOR')

        if self.pDXF is not None:
            self.georeference(scene, center)
        else:
            scene[name + "_recenter"] = center

    def combined_objects(self, entities, scene, override_name=None, override_group=None):
        """
        entities: list of dxf entities
        override_group & override_name: for use within insert() and block()
        Adds multiple dxf entities to one Blender object (per blender or dxf type).
        """
        objects = []
        for layer_name, layer_ents in groupsort.by_layer(entities):
            # group and name
            if override_group is None:
                group = self._get_group(layer_name)
            else:
                group = override_group
            if override_name is not None:
                layer_name = override_name

            # sort
            if self.combination == BY_LAYER:
                group_sorted = groupsort.by_blender_type(layer_ents)
            elif self.combination == BY_DXFTYPE:
                group_sorted = groupsort.by_dxftype(layer_ents)
            else:
                break

            for TYPE, grouped_entities in group_sorted:
                if self.but_group_by_att:
                    for atts, by_att in groupsort.by_attributes(grouped_entities):
                        thickness, subd, width, extrusion = atts
                        att = ""
                        if thickness != 0:
                            att += "thickness" + str(thickness) + ", "
                        if subd > 0:
                            att += "subd" + str(subd) + ", "
                        if width != [(0, 0)]:
                            att += "width" + str(width) + ", "
                        if extrusion != (0, 0, 1):
                            att += "extrusion" + str([str(round(c, 1)) + ".." + str(c)[-1:] for c in extrusion]) + ", "
                        name = layer_name + "_" + TYPE.replace("object_", "") + "_" + att

                        o = self._call_object_types(TYPE, by_att, group, name, scene, False)
                        if o is not None:
                            objects.append(o)
                else:
                    name = layer_name + "_" + TYPE.replace("object_", "")
                    o = self._call_object_types(TYPE, grouped_entities, group, name, scene, False)
                    if o is not None:
                        objects.append(o)
        return objects

    def separated_entities(self, entities, scene, override_name=None, override_group=None):
        """
        entities: list of dxf entities
        override_group & override_name: for use within insert() and block()
        Adds multiple DXF entities to multiple Blender objects.
        """
        def _do_it(en):
            # group and name
            if override_group is None:
                group = self._get_group(en.layer)
            else:
                group = override_group

            if override_name is None:
                name = en.dxftype
            else:
                name = override_name

            if en.dxftype == "POINT":
                o = self.point_object(en)
            else:
                o = self._call_object_types(en.dxftype, [en], group, name, scene, separated=True)

            if o is not None:
                objects.append(o)

        objects = []
        split_entities = []

        for en in entities:
            split = convert.split_by_width(en)
            if len(split) > 1:
                split_entities.extend(split)
                continue
            _do_it(en)

        for en in split_entities:
            _do_it(en)

        return objects

    def entities(self, name, scene=None):
        """
        Iterates over all DXF entities according to the options set by user.
        """
        if scene is None:
            scene = bpy.context.scene

        self.current_scene = scene

        if self.recenter:
            self.objects_before += scene.objects[:]

        if self.combination != SEPARATED:
            self.combined_objects((en for en in self.dwg.modelspace() if is_.combined_entity(en)), scene)
            self.separated_entities((en for en in self.dwg.modelspace() if is_.separated_entity(en)), scene)
        else:
            self.separated_entities((en for en in self.dwg.modelspace() if en.dxftype != "ATTDEF"), scene)

        if self.recenter:
            self._recenter(scene, name)
        elif self.pDXF is not None:
            self.georeference(scene, Vector((0, 0, 0)))

        if type(self.pScene) is TransverseMercator:
            scene['SRID'] = "tmerc"
        elif self.pScene is not None:  # assume Proj
            scene['SRID'] = re.findall("\+init=(.+)\s", self.pScene.srs)[0]

        bpy.context.screen.scene = scene

        return self.errors
        # trying to import dimensions:
        # self.separated_objects((block for block in self.dwg.blocks if block.name.startswith("*")))
