# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
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#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
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#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# ##### END GPL LICENSE BLOCK #####

# <pep8 compliant>

"""
Blender-CoD: Blender Add-On for Call of Duty modding
Version: alpha 3

Copyright (c) 2011 CoDEmanX, Flybynyt -- blender-cod@online.de

http://code.google.com/p/blender-cod/

TODO
- Implement xanim import (apply anim data to the armature of a loaded model)

"""

def load(self, context, **keywords):

    #filepath = os.fsencode(filepath)

    return {'FINISHED'}
