• Visibility-driven Mesh Analysis and Visualization through Graph Cuts 

      Autor: Zhou, Kaichi; Zhang, Eugene; Bittner, Jiří; Wonka, Peter
      (IEEE Computer Society, 2008-11)
      In this paper we present an algorithm that operates on a triangular mesh and classifies each face of a triangle as either inside or outside. We present three example applications of this core algorithm: normal orientation, ...
    • VR and HCI Labs at the Czech Technical University in Prague 

      Autor: Berka, Roman; Bittner, Jiří; Slavík, Pavel
      (Brazilian Computer Society - SBC, 2011)
      This paper describes the mission, objectives, and research directions of the Department of Computer Graphics and Interaction of the Czech Technical University in Prague. It also gives a brief overview of the running research ...