Procedural level generation for a "Maze" game
| dc.contributor.advisor | Lukáč, Michal | |
| dc.contributor.author | Štembera, Ondřej | |
| dc.contributor.referee | Sedláček, David | |
| dc.date.accessioned | 2015-05-28T10:35:15Z | |
| dc.date.available | 2015-05-28T10:35:15Z | |
| dc.identifier | KOS-552032010305 | |
| dc.identifier.uri | http://hdl.handle.net/10467/61517 | |
| dc.publisher | České vysoké učení technické v Praze | cs |
| dc.publisher | Czech Technical University in Prague | en |
| dc.rights | A university thesis is a work protected by the Copyright Act of the Czech Republic. Extracts, copies and transcripts of the thesis are allowed for personal use only and at one`s own expense. The use of thesis should be in compliance with the Copyright Act. | en |
| dc.rights | Vysokoškolská závěrečná práce je dílo chráněné autorským zákonem. Je možné pořizovat z něj na své náklady a pro svoji osobní potřebu výpisy, opisy a rozmnoženiny. Jeho využití musí být v souladu s autorským zákonem v platném znění. | cs |
| dc.title | Procedurální generování úrovní pro hru "Bludiště" | cs |
| dc.title | Procedural level generation for a "Maze" game | en |
| dc.type | bachelor thesis | en |
| dspace.entity.type | Publication | |
| relation.isAdvisorOfPublication | 0be8cec6-9c31-47b4-81d3-e0c21d76dc80 | |
| relation.isAdvisorOfPublication.latestForDiscovery | 0be8cec6-9c31-47b4-81d3-e0c21d76dc80 | |
| relation.isAuthorOfPublication | ac07e18f-db46-47f3-9f42-d75ff04099cb | |
| relation.isAuthorOfPublication.latestForDiscovery | ac07e18f-db46-47f3-9f42-d75ff04099cb | |
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| theses.degree.discipline | Softwarové inženýrství | cs |
| theses.degree.grantor | katedra počítačů | cs |
| theses.degree.programme | Softwarové technologie a management | cs |
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