Music game in virtual reality
Hudební hra ve virtuální realitě
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České vysoké učení technické v Praze
Czech Technical University in Prague
Czech Technical University in Prague
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Abstract
V této práci popisuji vývoj hry PaintPong pro virtuální realitu, jejíž hlavní mechachanika je založená na odrážení barevných kuliček do rytmu a obarvení co největší části okolí. Kuličky se chovají různými způsoby podle své barvy. Tato práce obsahuje návrh této hry, implementaci, testování a následné úpravy na základě uživatelského testování. Dále obsahuje popis editoru úrovní a jeho integraci se hrou. V práci jsou popsány podobné hry ze kterých jsem čerpala inspiraci.
This thesis describes development of game PaintPong for Virtual Reality. Its main game mechanic is deflecting colored balls in precise time to music and using them to color as much of the surroundings as possible. Balls have different behaviours depending on their color. This thesis contains design, implementation, testing and changes based on testing with users. Further it contains description of level editor and its integration with the game. Thesis also contains descriptions of similar games whose I used for inspiration.
This thesis describes development of game PaintPong for Virtual Reality. Its main game mechanic is deflecting colored balls in precise time to music and using them to color as much of the surroundings as possible. Balls have different behaviours depending on their color. This thesis contains design, implementation, testing and changes based on testing with users. Further it contains description of level editor and its integration with the game. Thesis also contains descriptions of similar games whose I used for inspiration.