A game for developing the skills of children with ASD
Hra pro rozvíjení dovedností dětí s PAS
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České vysoké učení technické v Praze
Czech Technical University in Prague
Czech Technical University in Prague
Date of defense
2025-06-18
Abstract
Bakalářská práce popisuje proces tvorby hry sloužící k rozvíjení dovedností u dětí s poruchami autistického spektra. Konkrétně se zaměřuje na dovednost poznávání a pojmenování objektů se kterými se děti běžně setkávají. Nejdříve je proveden uživatelský výzkum, a to jak pomocí rešerše literatury, tak rozhovorů se dvěma osobami pečujícími o děti s těmito poruchami. Dále jsou analyzovány již existující řešení. Tato analýza proběhla na základě systematické rešerše literatury. Nakonec je popsán průběh vývoje takové hry, včetně návrhu, implementace a testování. Pokročilý prototyp hry je vytvořen v herním enginu Unity a je určen pro mobilní zařízení. Testování tohoto prototypu proběhlo se třemi zástupci cílové uživatelské skupiny. Zpětná vazba poskytnutá testováním byla nakonec vnesena do finálního prototypu.
The bachelor thesis describes the process of creating a game for developing the skills of children with autism spectrum disorders. Specifically, it focuses on the skill of recognizing and naming objects that children commonly encounter. First, user research is conducted, both through a literature search and interviews with two caregivers of children with these disorders. Next, existing solutions are analyzed. This analysis was based on a systematic literature review. Finally, the process of developing such a game is described, including design, implementation and testing. The advanced game prototype is built in the Unity game engine and is designed for mobile devices. This prototype was tested with three representatives of the target user group. The feedback provided by the testing was eventually incorporated into the final prototype.
The bachelor thesis describes the process of creating a game for developing the skills of children with autism spectrum disorders. Specifically, it focuses on the skill of recognizing and naming objects that children commonly encounter. First, user research is conducted, both through a literature search and interviews with two caregivers of children with these disorders. Next, existing solutions are analyzed. This analysis was based on a systematic literature review. Finally, the process of developing such a game is described, including design, implementation and testing. The advanced game prototype is built in the Unity game engine and is designed for mobile devices. This prototype was tested with three representatives of the target user group. The feedback provided by the testing was eventually incorporated into the final prototype.
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Vysokoškolská závěrečná práce je dílo chráněné autorským zákonem. Je možné pořizovat z něj na své náklady a pro svoji osobní potřebu výpisy, opisy a rozmnoženiny. Jeho využití musí být v souladu s autorským zákonem v platném znění.
A university thesis is a work protected by the Copyright Act of the Czech Republic. Extracts, copies and transcripts of the thesis are allowed for personal use only and at one`s own expense. The use of thesis should be in compliance with the Copyright Act.
A university thesis is a work protected by the Copyright Act of the Czech Republic. Extracts, copies and transcripts of the thesis are allowed for personal use only and at one`s own expense. The use of thesis should be in compliance with the Copyright Act.