Implementation of Overachiever for Learning Platform Moodle
Tvorba komponenty Zaboduj pro výukový systém Moodle
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České vysoké učení technické v Praze
Czech Technical University in Prague
Czech Technical University in Prague
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E-learning přináší ve výuce výhody jak pro učitele, tak i pro studenty. Studium je také díky rozvoji počítačových technologií přístupnější a zábavnější. Tatobakalářskápráce se zabývá vytvořením herní komponenty Zaboduj proe-learningovýsystém Moodle. Práce vznikla na základě poptávkystudentek Pedagogické fakultyUniverzity Karlovy oživit výuku biologie a zatraktivnit jí pro veřejnost. Popisuje nejen význam gamifikace, ale i celý životní cyklus komponenty Zaboduj. Zabývá se analýzou, návrhem, implementací a testováním doplňku. Doplněkvyužívá otázek systému Moodle a odznaků Mozilla Open Badges kprocvičení látky zábavnou formou. Testovánídoplňku probíhalo vespolupráci sPedagogickou fakultou UK. Doplněk byl nasazen na stránkách zabavnabiologie.cz, kde je přístupný pro veřejnost.
E-learning brings advantages into education for teachers and students. Thanks to the growth of computer technologies, education is more available and entertaining. This bachelor thesis deals with the creationof game component Overachiever for e-learning system Moodle. The thesis is based on demand of students of the Faculty of Education, Charles University to make studying of biologymore exciting and to make it more attractive for the public. It describes the importance of gamification and the whole life cycle of the Overachiever component. It deals with analysis, design, implementation and testing of the plugin. The plugin uses questions from Moodle platform and badges from the Mozilla Open Badges projectfor practicingskillsin an engaging way. The plugin was tested in collaboration withtheFaculty of Education, CUNI and it was deployed on website zabavnabiologie.cz, where it is available to the public.
E-learning brings advantages into education for teachers and students. Thanks to the growth of computer technologies, education is more available and entertaining. This bachelor thesis deals with the creationof game component Overachiever for e-learning system Moodle. The thesis is based on demand of students of the Faculty of Education, Charles University to make studying of biologymore exciting and to make it more attractive for the public. It describes the importance of gamification and the whole life cycle of the Overachiever component. It deals with analysis, design, implementation and testing of the plugin. The plugin uses questions from Moodle platform and badges from the Mozilla Open Badges projectfor practicingskillsin an engaging way. The plugin was tested in collaboration withtheFaculty of Education, CUNI and it was deployed on website zabavnabiologie.cz, where it is available to the public.