#include <stdio.h>
#include "I3T.h"


int main(int argc,char**argv){
	
	
	GameObject*g=createGameObject();
	parentGameObject(g,g);
	
	
	printf("holahou %d\n",cosi);
	int d=printadd(1,1);
	printf("holahou %d\n",d);
	//for(int i=0;i<5;i++){printadd(0,i);}
	return 0;
}
