#include "Color.h"

glm::vec3 Color::WHITE = glm::vec3(1.0f, 1.0f, 1.0f);
glm::vec3 Color::BLACK = glm::vec3(0.0f, 0.0f, 0.0f);
glm::vec3 Color::LIGHT_GRAY = glm::vec3(0.7f, 0.7f, 0.7f);
glm::vec3 Color::GRAY = glm::vec3(0.5f, 0.5f, 0.5f);
glm::vec3 Color::DARK_GRAY = glm::vec3(0.2f, 0.2f, 0.2f);
glm::vec3 Color::RED = glm::vec3(1.0f, 0.0f, 0.0f);
glm::vec3 Color::GREEN = glm::vec3(0.0f, 1.0f, 0.0f);
glm::vec3 Color::BLUE = glm::vec3(0.0f, 0.0f, 1.0f);
glm::vec3 Color::YELLOW = glm::vec3(1.0f, 1.0f, 0.0f);
glm::vec3 Color::TEAL = glm::vec3(0.0f, 1.0f, 1.0f);
glm::vec3 Color::MAGENTA = glm::vec3(1.0f, 0.0f, 1.0f);
glm::vec3 Color::LIGHT_BLUE = glm::vec3(0.0f, 0.4f, 0.65f);
glm::vec3 Color::ORANGE = glm::vec3(1.0f, 0.5f, 0.0f);
glm::vec3 Color::BROWN = glm::vec3(0.5f, 0.2f, 0.0f);
