# E:/DevIL/src-ILUT/include/ilut_states.h File Reference

`#include "ilut_internal.h"`

Go to the source code of this file.

## Data Structures

struct | ILUT_STATES

## Defines

#define | ILUT_ATTRIB_STACK_MAX 32

## Functions

ILboolean | ilutAble (ILenum Mode, ILboolean Flag)

## Variables

ILuint | ilutCurrentPos = 0
ILUT_STATES | ilutStates [ILUT_ATTRIB_STACK_MAX]

## Define Documentation

#define ILUT_ATTRIB_STACK_MAX 32

Referenced by ilutPushAttrib().

## Function Documentation

ILboolean ilutAble | ( | ILenum | Mode,
|  | ILboolean | Flag |
| ) |  |  |

Referenced by ilutDisable(), and ilutEnable().

## Variable Documentation

ILuint ilutCurrentPos = 0

Referenced by ilutAble(), ilutD3D8MipFunc(), ilutDefaultStates(), ilutGetBooleanv(), ilutGetIntegerv(), ilutIsEnabled(), ilutPopAttrib(), ilutPushAttrib(), and ilutSetInteger().

ILUT_STATES ilutStates[ILUT_ATTRIB_STACK_MAX]

Referenced by ilutAble(), ilutD3D8MipFunc(), ilutDefaultStates(), ilutGetBooleanv(), ilutGetIntegerv(), ilutIsEnabled(), ilutPushAttrib(), and ilutSetInteger().