//
//  CinemaViewController.swift
//  Bakalarka
//
//  Created by i332916 on 28/04/2018.
//  Copyright © 2018 i332916. All rights reserved.
//

import UIKit

class CinemaViewController: UIViewController,UITableViewDataSource, UITableViewDelegate{

    
  var cinemaArray = [Cinema]()
    
    @IBOutlet var tableView: UITableView!
    
    override func viewDidLoad() {
        super.viewDidLoad()
        cinemaArray = CinemaService().getCinemas();
        navigationController?.navigationBar.prefersLargeTitles = true
        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem
    }

    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "cinemaCell",for: indexPath) as! CinemaCell
//        var selectedScreening = 0;
        cell.cinemaName.text = cinemaArray[(indexPath as NSIndexPath).row].name
        return cell
    }
    
    
        func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
            return cinemaArray.count
        }
    
    
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

//    override func numberOfSections(in tableView: UITableView) -> Int {
//        // #warning Incomplete implementation, return the number of sections
//        return 0
//    }
//
//    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
//        // #warning Incomplete implementation, return the number of rows
//        return 0
//    }

    /*
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
//         Get the new view controller using segue.destinationViewController.
//         Pass the selected object to the new view controller.
        if let indexPath = self.tableView.indexPathForSelectedRow{
            let destinationVC = segue.destination as! CinemaDetailViewController;
            destinationVC.cinema = self.cinemaArray[(indexPath as NSIndexPath).row]
        }
    }
}
