DCGI, FEE, CTU in Prague Bachelors Thesis ------------------------------------------ Comparison of the Unity and Unreal engine. ------------------------------------------ author: Antonin Smid supervisor: doc. Ing. Jiri Bittner, PhD. ------------------------------------------- Abstract: Contemporary game engines are invaluable tools for game development. There are numerous engines available, each of which excels in certain features. To compare them I have developed a simple game engine benchmark using a scalable 3D reimplementation of the classical Pac-Man game. The benchmark is designed to employ all important game engine components such as path finding, physics, animation, scripting, and various rendering features. In this thesis I present results of this benchmark evaluated in the Unity game engine and Unreal Engine on different hardware platforms. ------------------------------------------- /bin ......................... runnable implementations of the game /images ...................... six screenshots of the gameplay /latex ....................... latex source files /src ......................... source files of the games thesis.pdf ................... electronic version of the thesis ------------------------------------------- The KOS system does not alow to import files larger than 50MB, therefore I had to upload the files to CTU google drive. public link with all sources: https://drive.google.com/drive/folders/0B4oafFfJIKbnaDg3SkZQUjlBWG8?usp=sharing web of the project: http://dcgi.felk.cvut.cz/projects/pacman-benchmark/